A list of all the Zuum techniques throughout the games.

Name Type Effect/Damage Guts Hit Rate Range Description

Monster Rancher 2Edit

Claw POW D 10 C Close --> Million Claws
Million Claws POW D 15 A Close --> Claw Combo
Claw Combo POW C 23 B Close
Bite POW C 18 D Close --> Million Bites
Million Bites POW B 26 D Close --> Bite-Throw
Bite-Throw POW A 32 D Close
Tail POW D 12 A Mid-Close --> Tail Lash,Tail Lashes,Tail Combo
Tail Lash POW D 12 A Mid-Close
Tail Lashes POW C 25 A Mid-Close
Tail Combo POW D 19 A Mid-Close
Dust Cloud POW Wither / E 27 D Mid-Close Requires 300 Int. to use
Hypnotism INT Wither / E 16 C Mid-Close
Jumping Claw POW Sharp / D 16 C Mid-Far --> Diving Claw
Diving Claw POW Sharp / D 22 C Mid-Far --> Aerial Claw
Aerial Claw POW B 36 D Mid-Far
Fireball INT B 28 D Mid-Far --> Jumping Fire
Jumping Fire INT A 32 D Mid-Far --> Fire Breath
Fire Breath INT A 37 D Mid-Far
Roll Assault POW B 50 B Far --> Burning Roll
Burning Roll POW A 55 C Far
Charge POW Sharp / C 24 D Far --> Fire Charge
Fire Charge POW Sharp / C 30 D Far
Five Balls INT A 45 D Far --> Fire Bomb
Fire Bomb POW Suicide / S 50 E Far

Monster Rancher 3Edit

Tear Bite POW 50 34 32-37% Close Requires Flare Stone
Tail Attack POW Dizzy / 10 15 50% Close Requires Aqua Bit
Kick-Lift POW Addled / 21-28 42 48% Close Requires Aurora Stone
Spiral INT Addled / 7 28 48% Close Requires Jade Orb
Jump Kick POW 16 18 40% Close Requires Aurora Bit
Hero Kick POW 26 30 40-48% Mid Requires Aurora Orb
Spin Tail POW 22 32 55-63% Mid Requires Aqua Orb
Tackle POW Dizzy / 22-27 21 36% Mid Requires Jade Bit
Charge POW Dizzy / 38-47 50 45% Mid Requires Jade Stone
Tail Slap POW 27 38 49-56% Far Requires Aqua Stone
Fireball INT 18 24 44-53% Far Requires Flare Bit
Great Fire INT 29-37 45 43% Far Requires Flare Orb

Monster Rancher 4Edit

Tear Bite POW A 38 D Close
Tail Whip POW D 19 B Close Can be effected by Element
Break-Shoot POW A 42 B Close Can be effected by Element
Spiral INT Addled / C 28 B Close
Jump Kick POW C 22 D Close
Hero Kick POW S 40 E Mid
Spin Tail POW B 33 S Mid
Tackle POW C 23 D Mid Can be effected by Element
Charge POW A 50 B Mid / Far
Tail Slap POW B 38 C Far Can be effected by Element
Fireball INT Palsy / D 26 C Far
Great Fire INT Palsy / D 38 C Far
Last Hero Group All Group All three monsters attack, then Zuum once more.

Monster Rancher AdvanceEdit

Tear Bite POW A B B 38 32 29 D E E Any
Tail Whip POW Stagger / D E E 19 16 14 C D D Any
Jump Kick POW D D E 22 19 17 D E E Any
Hero Kick INT S S S 46 40 34 E E E Any
Spin Tail INT C C D 38 33 28 A A C Any
Tackle INT

Stagger / C C C

26 23 20 D D E Any
Charge INT Stagger / A A B 58 50 43 C C D Any
Tail Slap POW B B C 48 44 38 C C C Any
Fireball INT C D D 33 30 26 B B B Any
Great Fire INT E E E 48 44 38 B B B Any

Monster Rancher Advance 2Edit

Headroom Any Requires a Soulmate bond.
Bonnet Any Requires a Soulmate bond.
Tear Bite POW A 38 D Close Requires 400 Pow. Learned in Power.
Tail Whip POW D 19 C Close Requires 300 Pow.
Jump Kick POW D 22 D Close Requires 300 Pow.
Hero Kick POW S 40 E Mid Requires 600 Pow. Learned in Power.
Spin Tail POW C 33 A Mid Requires 500 Spd. Learned in Speed.
Tackle POW C 23 D Mid Requires 300 Pow.
Charge POW A 50 C Mid Requires 400 Def. Learned in Tough.
Tail Slap POW C 38 C Far Requires 400 Acc. Learned in Technic.
Fireball INT D 26 B Far Requires 400 Spd. Learned in Speed.
Great Fire INT E 38 B Far Requires 500 Int. Learned in Sense.

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